Abstract:Training large multimodal models (LMMs) via reinforcement learning (RL) to natively invoke video-processing tools (e.g., cropping) has become a promising route to long-video understanding. However, existing native-RL methods dispatch tool calls sequentially (i.e., one per turn): a single wrong crop propagates errors without peer correction, multi-turn tool calls corrupt context, and inference cost scales linearly with the number of turns. We introduce ParaVT, the first multi-agent end-to-end RL-trained framework for Parallel Video Tool calling, dispatching multiple time-window crops in a single turn for cleaner context and better fault tolerance. Yet applying standard RL to ParaVT reveals an obstacle we term the Tool Prior Paradox: the pretrained tool priors that enable tool exploration also destabilize cold-started structural format and expose the skip-tool reward shortcut under temperature sampling. A cross-model contrast on a weaker-prior LMM supports this claim: format stays stable but RL elicits zero tool calls, indicating that prior strength is the shared driver of both format collapse and tool exploration. We propose PARA-GRPO (Parseability-Anchored and Ratio-gAted GRPO), which augments standard RL with two complementary mechanisms: (i) a targeted format reward applied only at the structural-token positions most prone to collapse, and (ii) a per-prompt frame-budget randomization that creates training prompts where calling the tool yields a measurable reward signal over skipping it. Across six long-video understanding benchmarks, ParaVT improves over the Qwen3-VL baseline by +7.9% on average, with PARA-GRPO lifting training-time format compliance from 0.13 to 0.64. As tool capabilities become increasingly internalized in modern LMMs, RL must cooperate with the resulting priors, and ParaVT offers a general recipe for agentic RL. Code, data, and model weights are publicly available.
Abstract:Commercial video generation systems such as Seedance2.0 and Veo3.1 have rapidly improved, strengthening the view that video generators may be evolving into "world simulators." Yet the community still lacks a benchmark that directly tests whether a model can reason about how an observed world should evolve over time. We introduce WorldReasonBench, which reframes video generation evaluation as world-state prediction: given an initial state and an action, can a model generate a future video whose state evolution remains physically, socially, logically, and informationally consistent? WorldReasonBench contains 436 curated test cases with structured ground-truth QA annotations spanning four reasoning dimensions and 22 subcategories. We evaluate generated videos with a human-aligned two-part methodology: Process-aware Reasoning Verification uses structured QA and reasoning-phase diagnostics to detect temporal and causal failures, while Multi-dimensional Quality Assessment scores reasoning quality, temporal consistency, and visual aesthetics for ranking and reward modeling. We further introduce WorldRewardBench, a preference benchmark with approximately 6K expert-annotated pairs over 1.4K videos, supporting pair-wise and point-wise reward-model evaluation. Across modern video generators, our results expose a persistent gap between visual plausibility and world reasoning: videos can look convincing while failing dynamics, causality, or information preservation. We will release our benchmarks and evaluation toolkit to support community research on genuinely world-aware video generation at https://github.com/UniX-AI-Lab/WorldReasonBench/.
Abstract:Automatic Multi-Agent Systems (MAS) generation has emerged as a promising paradigm for solving complex reasoning tasks. However, existing frameworks are fundamentally bottlenecked when applied to knowledge-intensive domains (e.g., healthcare and law). They either rely on a static library of general nodes like Chain-of-Thought, which lack specialized expertise, or attempt to generate nodes on the fly. In the latter case, the orchestrator is not only bound by its internal knowledge limits but must also simultaneously generate domain-specific logic and optimize high-level topology, leading to a severe architectural coupling that degrades overall system efficacy. To bridge this gap, we propose Unified-MAS that decouples granular node implementation from topological orchestration via offline node synthesis. Unified-MAS operates in two stages: (1) Search-Based Node Generation retrieves external open-world knowledge to synthesize specialized node blueprints, overcoming the internal knowledge limits of LLMs; and (2) Reward-Based Node Optimization utilizes a perplexity-guided reward to iteratively enhance the internal logic of bottleneck nodes. Extensive experiments across four specialized domains demonstrate that integrating Unified-MAS into four Automatic-MAS baselines yields a better performance-cost trade-off, achieving up to a 14.2% gain while significantly reducing costs. Further analysis reveals its robustness across different designer LLMs and its effectiveness on conventional tasks such as mathematical reasoning.
Abstract:Agentic reinforcement learning has enabled large language models to perform complex multi-turn planning and tool use. However, learning in long-horizon settings remains challenging due to sparse, trajectory-level outcome rewards. While prior tree-based methods attempt to mitigate this issue, they often suffer from high variance and computational inefficiency. Through empirical analysis of search agents, We identify a common pattern: performance diverges mainly due to decisions near the tail. Motivated by this observation, we propose Branching Relative Policy Optimization (BranPO), a value-free method that provides step-level contrastive supervision without dense rewards. BranPO truncates trajectories near the tail and resamples alternative continuations to construct contrastive suffixes over shared prefixes, reducing credit ambiguity in long-horizon rollouts. To further boost efficiency and stabilize training, we introduce difficulty-aware branch sampling to adapt branching frequency across tasks, and redundant step masking to suppress uninformative actions. Extensive experiments on various question answering benchmarks demonstrate that BranPO consistently outperforms strong baselines, achieving significant accuracy gains on long-horizon tasks without increasing the overall training budget. Our code is available at \href{https://github.com/YubaoZhao/BranPO}{code}.
Abstract:Large language models (LLMs) have exhibited remarkable performance on complex reasoning tasks, with reinforcement learning under verifiable rewards (RLVR) emerging as a principled framework for aligning model behavior with reasoning chains. Despite its promise, RLVR remains prohibitively resource-intensive, requiring extensive reward signals and incurring substantial rollout costs during training. In this work, we revisit the fundamental question of data and compute efficiency in RLVR. We first establish a theoretical lower bound on the sample complexity required to unlock reasoning capabilities, and empirically validate that strong performance can be achieved with a surprisingly small number of training instances. To tackle the computational burden, we propose Dynamic One-Shot Policy Refinement (DoPR), an uncertainty-aware RL strategy that dynamically selects a single informative training sample per batch for policy updates, guided by reward volatility and exploration-driven acquisition. DoPR reduces rollout overhead by nearly an order of magnitude while preserving competitive reasoning accuracy, offering a scalable and resource-efficient solution for LLM post-training. This approach offers a practical path toward more efficient and accessible RL-based training for reasoning-intensive LLM applications.
Abstract:The rapid evolution of Large Language Model (LLM) agents has necessitated robust memory systems to support cohesive long-term interaction and complex reasoning. Benefiting from the strong capabilities of LLMs, recent research focus has shifted from simple context extension to the development of dedicated agentic memory systems. However, existing approaches typically rely on rigid retrieval granularity, accumulation-heavy maintenance strategies, and coarse-grained update mechanisms. These design choices create a persistent mismatch between stored information and task-specific reasoning demands, while leading to the unchecked accumulation of logical inconsistencies over time. To address these challenges, we propose Adaptive Memory via Multi-Agent Collaboration (AMA), a novel framework that leverages coordinated agents to manage memory across multiple granularities. AMA employs a hierarchical memory design that dynamically aligns retrieval granularity with task complexity. Specifically, the Constructor and Retriever jointly enable multi-granularity memory construction and adaptive query routing. The Judge verifies the relevance and consistency of retrieved content, triggering iterative retrieval when evidence is insufficient or invoking the Refresher upon detecting logical conflicts. The Refresher then enforces memory consistency by performing targeted updates or removing outdated entries. Extensive experiments on challenging long-context benchmarks show that AMA significantly outperforms state-of-the-art baselines while reducing token consumption by approximately 80% compared to full-context methods, demonstrating its effectiveness in maintaining retrieval precision and long-term memory consistency.